· Players alternate throwing their washers one at a time while standing beside the board.
· A washer that lands on the board and stays there until the round is over is worth 1 point. A washer in the center hole is worth 3 points. A washer in one of the back holes is worth 5 points!
· Scoring is determined by the point cancelation rule. The team with the highest number carry's the difference over to the next round. i.e. team 1 makes 7 points and team 2 makes 5 points, the score at the end of the round is Team 1=2 points - Team 2=0 points.
· Play to 21 must win by 2 points. No ties.